Rob Charlish - Masters Journal
  • Development Practice
  • Indie Game Start-Up
  • Final Major Project

Critical Reflective Journal for MA Indie Game Development at Falmouth University

Development Practice

Rapid Ideation 1 – The Middle Bit

The middle bit sounds a little bit passive really for what is about to come because after my last post I have fully applied my Agile approach and, well, a lot has been done. With all my idea generation tied Read more…

By Rob Charlish, 4 yearsJuly 3, 2021 ago
Development Practice

Reflective Domains and SMART

I have been challenged to review my progress in reflective writing and explore my use of reflective domains within in order to see if I could improve or re-balance my reflective style to become more proficient. What is reflective practice? Read more…

By Rob Charlish, 4 yearsJune 30, 2021 ago
Development Practice

Rapid Ideation 1 – The Beginning

So the task at hand. Create a prototype of an artefact in two weeks based on a randomly chosen theme. So a two week game jam in essence. The theme was chosen by using a board game called Dixit, a Read more…

By Rob Charlish, 4 yearsJune 27, 2021 ago
Development Practice

Reflections – Week 4

Well this week I finally had one of those lovely penny drop moments, which is always nice, and something I feared would happen did not actually happen. We have begun our first Rapid Ideation sprint (sprint 2 of the module) Read more…

By Rob Charlish, 4 yearsJune 27, 2021 ago
Development Practice

Reflections – Week 3

Well this was a really fun week for me as I was in my element with prototyping and rapid ideation. It has also been enlightening for a couple of other reasons that I will get to later. Game Jams The Read more…

By Rob Charlish, 5 yearsJune 20, 2021 ago
Development Practice

Fortnite Chest Simulator Part 2

..continued from Fortnite Chest Simulator Part 1. Moving on to the visuals for the chest simulator I knew there were a few things I wanted to achieve. The first being that I wanted to make sure there was a graphical Read more…

By Rob Charlish, 5 yearsJune 19, 2021 ago
Development Practice

Fortnite Chest Simulator Part 1

For the challenge this week we were tasked with utilising prototyping techniques to reverse engineer an existing creative artefact and then rebuild it as a quick prototyped representation. For this challenge I chose to look at the chest mechanics from Read more…

By Rob Charlish, 5 yearsJune 19, 2021 ago
Development Practice

Rapid Ideation Events

On any given weekend, there is a game jam happening somewhere in the world. Professionals and students alike converge on these game jam sites to further their skills, to foster community, and to experiment with game design. Chen, S (2017) Read more…

By Rob Charlish, 5 yearsJune 13, 2021 ago
Development Practice

Reflections – Week 2

Well this week has been chaotic. It is probably the busiest week of the year for me so engaging with the content this week has been challenging. I did not want to get behind so it has taken a monumental Read more…

By Rob Charlish, 5 yearsJune 12, 2021 ago
Development Practice

Computational Creativity in Games

After watching a video from Simon Colton which basically explained the concepts and premises behind computational creativity my initial reactions harked back to that wonderful scene in Jurassic Park where the charismatic Ian Malcolm states ‘Your scientists were so preoccupied Read more…

By Rob Charlish, 5 yearsJune 12, 2021 ago

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