Rob Charlish - Masters Journal
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Development Practice

Development Practice

Reflections – Week 6

Sticking with my new mantra of reflecting in a quicker and more direct way. Last weeks SMART targets I am going to have my game ready before the Wednesday conference and I am going to volunteer to demonstrate my game to the rest of the group. I am make some Read more…

By Rob Charlish, 4 yearsJuly 9, 2021 ago
Development Practice

Rapid Ideation 1 – The End

So at the end of my last post on this small project I made it a point to ensure the next thing I did was the Wave mechanic for the game. I also wanted to ensure I was maintaining my methodology and practice. So I made a conscious decision to Read more…

By Rob Charlish, 4 yearsJuly 9, 2021 ago
Development Practice

Reflections – Week 5

Well this might be a short one this week, which is strange because I think this is the week I have done and learned the most from. However I had a bombshell moment with my reflective practice this week and this should illustrate the change. It came from the weekly Read more…

By Rob Charlish, 4 yearsJuly 3, 2021 ago
Development Practice

Rapid Ideation 1 – The Middle Bit

The middle bit sounds a little bit passive really for what is about to come because after my last post I have fully applied my Agile approach and, well, a lot has been done. With all my idea generation tied up and an idea firmly in place, alongside its relevant Read more…

By Rob Charlish, 4 yearsJuly 3, 2021 ago
Development Practice

Reflective Domains and SMART

I have been challenged to review my progress in reflective writing and explore my use of reflective domains within in order to see if I could improve or re-balance my reflective style to become more proficient. What is reflective practice? As detailed by Schön (1983), a philosopher and professor at Read more…

By Rob Charlish, 4 yearsJune 30, 2021 ago
Development Practice

Rapid Ideation 1 – The Beginning

So the task at hand. Create a prototype of an artefact in two weeks based on a randomly chosen theme. So a two week game jam in essence. The theme was chosen by using a board game called Dixit, a game based upon imagery and story-telling. All the cards were Read more…

By Rob Charlish, 4 yearsJune 27, 2021 ago
Development Practice

Reflections – Week 4

Well this week I finally had one of those lovely penny drop moments, which is always nice, and something I feared would happen did not actually happen. We have begun our first Rapid Ideation sprint (sprint 2 of the module) and I was very apprehensive going in to this. I Read more…

By Rob Charlish, 4 yearsJune 27, 2021 ago
Development Practice

Reflections – Week 3

Well this was a really fun week for me as I was in my element with prototyping and rapid ideation. It has also been enlightening for a couple of other reasons that I will get to later. Game Jams The week started with an investigation into rapid ideation event, or Read more…

By Rob Charlish, 5 yearsJune 20, 2021 ago
Development Practice

Fortnite Chest Simulator Part 2

..continued from Fortnite Chest Simulator Part 1. Moving on to the visuals for the chest simulator I knew there were a few things I wanted to achieve. The first being that I wanted to make sure there was a graphical representation of the differences of choice that the generator made. Read more…

By Rob Charlish, 5 yearsJune 19, 2021 ago
Development Practice

Fortnite Chest Simulator Part 1

For the challenge this week we were tasked with utilising prototyping techniques to reverse engineer an existing creative artefact and then rebuild it as a quick prototyped representation. For this challenge I chose to look at the chest mechanics from the Fortnite Battle Royale video game. My reasoning behind this Read more…

By Rob Charlish, 5 yearsJune 19, 2021 ago

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